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Joined 2 years ago
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Cake day: June 20th, 2023

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  • Elite has a sense of scale and seamless transitions between places (even if they are just well-disguised loading screens). The planets feel planet sized, and you can move around them or between them freely in hypercruise (or whatever the system for traveling inside systems was called). There isn’t any fast travel system as far as I’m aware – if you want to get to the other side of the galaxy, the journey will take you days or weeks, even with a kitted out exploration ship. This, combined with the sense of scale and incredibly well made map system, makes it feel like an expedition, even if the journey itself is extremely lonely and repetitive. Despite Elite’s many, many flaws - they absolutely nailed this aspect of a space game.

    Starfield feels like clicking through menus to get to boring minigames with different skyboxes. It cannot be overstated how non-immersive the travel and “exploration” is compared to ED.

    *Edited disclaimer: I gave up a couple of hours in. If there’s a good game in this mess that you get to after 100 hours, as some people have said, I’m sure as fuck not sticking around to find out. More likely it’s just the sunk cost coping mechanisms kicking in.


  • Man, messaging is a nightmare. I use signal with a few of my closest contacts, whatsapp with most other people, sms as a fallback and for work I have to occasionally use Teams and fucking Viber (ugh). At least I managed to liberate myself from the clutches of Slack.

    If only there was some standard way to get these apps to talk to each other so everybody could use what they want. Oh wait, there was, it was called XMPP, it worked perfectly and big tech fucking killed it and replaced it with the irritating clusterfuck that is the current status quo.