Play Store 3D Pinball Space Cadet Download

From the article:

If you grew up in the Windows XP era, than you probably spent hours playing its iconic free game, “3D Pinball Space Cadet.” Now, “Space Cadet” pinball has been ported to Android, and it’s completely free.

One of the many things that Windows XP will be remembered for is the pinball game that essentially everyone who ever used the operating system played at some point or another. The game has been immortalized many times, and now it’s available on Android.

Developer Kyle Sylvertre used a decompiled version of Space Cadet Pinball from k4zmu2a on GitHub to bring the game to the Google Play Store for Android users. The game is optimized for touchscreens with the left and right sides of the display acting as the triggers, and you can also tap the far right side to use the ball launcher. The game runs in portrait mode, supports 18 languages, integrates with Google Play Games for a leaderboard, and is less than 5MB in size.

And it’s all completely free too.

There are no ads or in-app purchases here, as the developer “just wanted to see it on Android with a Google Play leaderboard.” On that note, cheats are disabled to keep the integrity of that leaderboard, but the developer hints that cheats might come back with an option to turn off the leaderboard.

In any case, it’s a nice hit of nostalgia. Drop your high score in the comments below.

    • @aeshna_cyanea@lemm.ee
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      312 days ago

      It was only in some kind of dlc pack (what?) for windows. The first real os it was included in was xp. I thought we all agreed not to talk about windows me

          • Rose
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            112 days ago

            Good point. “Downloadable Content” is therefore a bit redundant, is it not? (also “expansion pack” sounds exciting, and “downloadable content” sounds like corpo slop, as the kids say these days)

  • @TheGrandNagus@lemmy.world
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    913 days ago

    For Linux folks, it’s also available on FlatHub.

    I’ve installed it on my steam deck and mapped the triggers to the left and right… uh… flappy things?

    It works really well, and whenever people see it they’re like whoaaaaa I remember that!!

  • Frank Exchange of Views
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    713 days ago

    It was great to see that after all these years, and countless hours playing it, I still absolutely suck at it.

    • Zabinski
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      213 days ago

      The Fexed Github project has tilt controls (and better gravity sim if I’m not trippin’, I know one of the projects had gravity issues and the play store version feels too floaty)

  • ZeroOne
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    412 days ago

    I want a FOSS version of Plants vs Zombies to exist

    • @Zomg@lemmy.world
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      12 days ago

      Really all of the classic Pop Cap games, like peggle and bejeweled. Before they were bastardized.

  • @grue@lemmy.world
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    313 days ago

    It’s not “completely free;” it’s just pirated proprietary software that Microsoft hasn’t bothered to take down yet.

    The definition of Free Software (a.k.a. “open source”) is having the legal right to read, modify, and redistribute the source code, not merely the technical capability.

      • @grue@lemmy.world
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        813 days ago

        Whatever – whoever holds the copyright hasn’t bothered to take it down yet. Point is, even if it’s abandonware it’s not legitimately “free.”

        (Also, I’m technically correct anyway: Microsoft owns GitHub, so it’d be the one acting on the copyright holder’s DMCA request. 😛)

        • @zod000@lemmy.ml
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          1113 days ago

          EA (through Maxis) likely still owns this as it was part of their Full Tilt Pinball game. I can totally see EA pursuing this just because of their inner evil.

        • @Ganbat@lemmy.dbzer0.com
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          13 days ago

          Also, I’m technically correct anyway: Microsoft owns GitHub, so it’d be the one acting on the copyright holder’s DMCA request.

          Despite what Take Two would like you to believe, reverse-engineering software isn’t illegal unless it’s for circumvention of security measures (oversimplified). Distributing copyrighted assets, on the other hand, is. Since the GitHub repo doesn’t include the game assets, the only legal DMCA takedown that could be made here is against the Play Store app, in which case, Google would be handling it.

          All that said, there doesn’t even seem to be a repo for this. There’s a different port done by someone else (fexed) last updated over two years ago, but this particular port seems to be closed source. Last update on Play Store was yesterday, but the last time any fork of the main repo was updated was last month.

          • @grue@lemmy.world
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            313 days ago

            You do know the code is copyrighted too, right? Reverse engineering isn’t the issue here; uploading the result to GitHub is.

            • @Ganbat@lemmy.dbzer0.com
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              213 days ago

              Yes, the original code is copyrighted. A recreation of the code, however accurate, isn’t. Do you really think Nintendo would let decomps of so many of their games fly if they thought they had legal grounds to remove them?

              • @catloaf@lemm.ee
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                212 days ago

                This isn’t a reimplementation though, it’s a decompilation and recompilation of the exact binary and code.

              • @grue@lemmy.world
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                112 days ago

                No, that’s not how copyright works. Decompiling creates a derivative work, which is still copyrighted the same as the original. In order to have a proper clean reimplementation, you need to use a “Chinese wall” procedure whereby one person documents the behavior of the original program and then another person writes a new program from scratch using that description, without ever looking at the original program’s source code.

                I don’t claim to know what Nintendo or its lawyers are thinking, but the law is pretty crystal clear that merely decompiling a proprietary program doesn’t magically make it not proprietary anymore.

  • ByteMe
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    213 days ago

    I don’t remember this game. I was pretty young back then tho